Enemy Setup


From the enemies folder I have selected a zombie and gave it a texture and reasonable size. The game object have some components that can be useful later on such as animator, box collider and rigidbody. 


Second zombie was implemented after duplicating the first zombie, I changed it to a dark texture to make it menacing. This zombie will be used for inflicting vicious attacks on the player once I implement the attack and health scripts. 

Get Last Survivor