Sound
Last Survivor » Devlog
From the sound folder I chose some appropriate audio and implemented audio source code in many scripts. Following audios are:
- Player walk
- Shooting
- Zombie audio (scream, attack & death)
- Zombie injured
- Night ambience in the background
- Horror music in the main menu
I made individual audio scripts for player walk and zombies to store the audios then calling them onto other scripts. Before I did not do the scripts instead I dragged and dropped the audio onto other scripts. When the were zombies were turned into prefabs for spawning I could not here any sound from them. I checked the prefabs as the audio sources were gone so that is why I created separate script.
Zombie horror music was imported from the Unity play store for the main menu scene. There were only 2 files as I chose 1 and it is played on awake.
Get Last Survivor
Last Survivor
Shoot many zombies as possible!
Status | In development |
Author | amh271999 |
Genre | Survival, Shooter |
Tags | 3D, First-Person, Horror |
More posts
- ImprovementsJun 18, 2021
- User TestingJun 05, 2021
- Game OverJun 05, 2021
- Pause MenuJun 05, 2021
- Main MenuJun 05, 2021
- Player StatsJun 05, 2021
- Spawning EnemiesJun 05, 2021
- HealthJun 05, 2021
- ShootingJun 05, 2021