Pause Menu



The pause menu UI is created on the pause menu canvas in the game scene. I set up 3 buttons before implementing the pause menu script that allow the functionality. Layout is similar to the main menu but have the same colour scheme. Transparent background is seen but is more darker than the main menu. Once I pressed the P key the UI appeared and froze the game. Layout of the control panel is the same as the main menu. With the UI being created I was able to resume, view the controls panel and return to the main menu. 

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