Weapon Animations


I have created animator controllers for the revolver and assault rifle to display the shooting animations. Both guns have the same format but their respective animations were assigned on the controllers. Shoot is a trigger in the parameter which is to activate the shoot animations. Once the game begins player will pull put his weapon before shooting. 


The shooting animations are referenced in the weapons script and to activate the animations if the shooting key is pressed. Other codes are included such as muzzle flash, fire rate and bullet type, these will be needed later on.

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